Animation Fundamentls EXERCISE1-Bouncing Ball
Animation Fundamentls
Bachelor of Design (Hons) in Creative Media
Table of Content
2.1Bouncing Ball Motion Study – Process
First, I placed the key positions of the ball by setting one ball at the highest point and another on the ground where it makes contact. These positions established the start and end of the first bounce.
Next, I drew a smooth arc between these two points to define the motion path of the ball.
At the top of the arc, I added a short vertical guide line to mark the highest point of the bounce. Then I placed a ball on this marker to show the peak position.
After that, I added short guide lines at the middle areas between the left and right sides of the arc. These marks helped define the spacing and timing of the movement.
Finally, I placed additional balls along these guide positions in sequence to show the motion progression as the ball falls, rises, slows down, and accelerates.
By repeating this process while gradually reducing the height and distance of each bounce, I created a more natural continuous bouncing motion.
In addition, we were introduced to the basic functions of the software, including the main tools, buttons, and workflow. This helped me become more familiar with how to use the program for animation planning and layout.
week2:There was no class this week, so no feedback was given. I continued working on my project independently.



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