Motion Graphics & Compositing Exercise 5

  ZHOU XINYI / 0378623

Motion Graphics & Compositing

 Bachelor of Design (Hons) in Creative Media

Table of Content

1.Instruction
2.Process Work
3.Feedback
4.reflection

1.Instruction 

2.Process Work

2.1Process

First, I opened Blender and learned the basic interface and navigation tools. Then, I imported a small rocket model into the scene and adjusted its size, position, and rotation.

After that, I placed the rocket in an open area within the school environment and adjusted the camera angle to create a better composition. I also experimented with lighting and perspective to make the scene look more realistic.

Finally, I previewed the scene and made small adjustments to the object placement and camera view to improve the overall visual result.

3.Feedback

Week7

During this week’s class, the teacher introduced us to the basic functions and interface of Blender. We learned simple operations such as moving objects, adjusting the camera, scaling, and navigating the 3D workspace. The class helped me become more familiar with using 3D software for the first time.

As part of the practice exercise, the teacher asked us to place a small rocket model in an open area around the school environment. This activity helped us understand how to combine 3D objects with space and perspective while experimenting with scene composition in Blender.

4.reflection

This week, I was introduced to Blender and learned the basic tools and controls of the software. At first, the interface looked complicated, but after following the teacher’s demonstration, I became more familiar with moving objects, scaling, camera adjustment, and navigating in a 3D environment.

The small rocket exercise also helped me understand how 3D objects interact with space and perspective. Through this activity, I realized that composition and camera angles are important in creating a more realistic and visually interesting scene. Overall, this class gave me a better understanding of 3D design and made me more interested in exploring Blender further.




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